- AvpId getId(void) const throw() { return a_avpId; }
- bool isAny(void) const throw(); // generic Avp
- bool isFixed(void) const throw() { return (a_presence == Presence::Fixed); }
- bool isMandatory(void) const throw() { return (a_presence == Presence::Mandatory); }
- bool isOptional(void) const throw() { return (a_presence == Presence::Optional); }
- int getQualMin(void) const throw();
- int getQualMax(void) const throw(); // -1 is infinite
+ AvpId getId(void) const { return a_avpId; }
+ bool isAny(void) const ; // generic Avp
+ bool isFixed(void) const { return (a_presence == Presence::Fixed); }
+ bool isMandatory(void) const { return (a_presence == Presence::Mandatory); }
+ bool isOptional(void) const { return (a_presence == Presence::Optional); }
+ int getQualMin(void) const ;
+ int getQualMax(void) const ; // -1 is infinite