-// ANNA - Anna is Not 'N' Anymore
-//
-// (c) Copyright 2005-2014 Eduardo Ramos Testillano & Francisco Ruiz Rayo
-//
-// https://bitbucket.org/testillano/anna
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-//
-// Authors: eduardo.ramos.testillano@gmail.com
-// cisco.tierra@gmail.com
+// ANNA - Anna is Not Nothingness Anymore //
+// //
+// (c) Copyright 2005-2015 Eduardo Ramos Testillano & Francisco Ruiz Rayo //
+// //
+// See project site at http://redmine.teslayout.com/projects/anna-suite //
+// See accompanying file LICENSE or copy at http://www.teslayout.com/projects/public/anna.LICENSE //
#ifndef anna_core_util_Millisecond_hpp
* Conversor a numérico.
* \return El valor asociado a esta instancia.
*/
- operator type_t () const throw() { return a_value; }
+ operator type_t () const { return a_value; }
/**
* \internal
*/
- type_t& refValue() throw() { return a_value; }
+ type_t& refValue() { return a_value; }
- Millisecond& operator= (const type_t other) throw() { a_value = other; return *this; }
+ Millisecond& operator= (const type_t other) { a_value = other; return *this; }
- Millisecond& operator= (const Millisecond& other) throw() { a_value = other.a_value; return *this; }
+ Millisecond& operator= (const Millisecond& other) { a_value = other.a_value; return *this; }
- Millisecond& operator= (const Second& other) throw();
+ Millisecond& operator= (const Second& other) ;
- Millisecond& operator= (const Microsecond& other) throw();
+ Millisecond& operator= (const Microsecond& other) ;
- bool operator== (const Millisecond& other) const throw() { return a_value == other.a_value; }
+ bool operator== (const Millisecond& other) const { return a_value == other.a_value; }
- bool operator== (const Second& other) const throw();
+ bool operator== (const Second& other) const ;
- bool operator== (const Microsecond& other) const throw();
+ bool operator== (const Microsecond& other) const ;
- bool operator!= (const Millisecond& other) const throw() { return a_value != other.a_value; }
+ bool operator!= (const Millisecond& other) const { return a_value != other.a_value; }
- bool operator!= (const Second& other) const throw();
+ bool operator!= (const Second& other) const ;
- bool operator!= (const Microsecond& other) const throw();
+ bool operator!= (const Microsecond& other) const ;
- bool operator> (const Millisecond& other) const throw() { return a_value > other.a_value; }
+ bool operator> (const Millisecond& other) const { return a_value > other.a_value; }
- bool operator> (const Second& other) const throw();
+ bool operator> (const Second& other) const ;
- bool operator> (const Microsecond& other) const throw();
+ bool operator> (const Microsecond& other) const ;
- bool operator< (const Millisecond& other) const throw() { return a_value < other.a_value; }
+ bool operator< (const Millisecond& other) const { return a_value < other.a_value; }
- bool operator< (const Second& other) const throw();
+ bool operator< (const Second& other) const ;
- bool operator< (const Microsecond& other) const throw();
+ bool operator< (const Microsecond& other) const ;
- bool operator>= (const Millisecond& other) const throw() { return a_value >= other.a_value; }
+ bool operator>= (const Millisecond& other) const { return a_value >= other.a_value; }
- bool operator>= (const Second& other) const throw() { return (operator==(other) == true) ? true : operator>(other); }
+ bool operator>= (const Second& other) const { return (operator==(other) == true) ? true : operator>(other); }
- bool operator>= (const Microsecond& other) const throw() { return (operator==(other) == true) ? true : operator>(other); }
+ bool operator>= (const Microsecond& other) const { return (operator==(other) == true) ? true : operator>(other); }
- bool operator<= (const Millisecond& other) const throw() { return a_value <= other.a_value; }
+ bool operator<= (const Millisecond& other) const { return a_value <= other.a_value; }
- bool operator<= (const Second& other) const throw() { return (operator==(other) == true) ? true : operator<(other); }
+ bool operator<= (const Second& other) const { return (operator==(other) == true) ? true : operator<(other); }
- bool operator<= (const Microsecond& other) const throw() { return (operator==(other) == true) ? true : operator<(other); }
+ bool operator<= (const Microsecond& other) const { return (operator==(other) == true) ? true : operator<(other); }
- Millisecond& operator+= (const Millisecond& other) throw() { a_value += other.a_value; return *this; }
+ Millisecond& operator+= (const Millisecond& other) { a_value += other.a_value; return *this; }
- Millisecond& operator-= (const Millisecond& other) throw() {(a_value > other.a_value) ? (a_value -= other.a_value) : (a_value = 0); return *this; }
+ Millisecond& operator-= (const Millisecond& other) {(a_value > other.a_value) ? (a_value -= other.a_value) : (a_value = 0); return *this; }
/**
* Devuelve el valor asociado a esta instancia.
* \return el valor asociado a esta instancia.
*/
- type_t getValue() const throw() { return a_value; }
+ type_t getValue() const { return a_value; }
/**
* Si el valor de esta instancia es positivo devuelve el valor asociado a esta instancia en una estructura de
* \return Si el valor de esta instancia es positivo devuelve el valor asociado a esta instancia en una estructura de
* time \em timeval usada habitualmente para temporizar operaciones a nivel de SO, en otro caso retorna NULL.
*/
- timeval* getTimeVal(timeval& tv) const throw();
+ timeval* getTimeVal(timeval& tv) const ;
/**
* Devuelve la hora actual de sistema expresada en milisegundos transcurridos desde el 1 de Enero de 1970
* \return la hora actual de sistema expresada en milisegundos transcurridos desde el 1 de Enero de 1970
*/
- static Millisecond getTime() throw();
+ static Millisecond getTime() ;
/**
* Devuelve una cadena con el valor de esta instancia y las unidades "ms".
* \return una cadena con el valor de esta instancia y las unidades "ms".
*/
- std::string asString() const throw();
+ std::string asString() const ;
/**
* Obtiene los microsegundos del valor contenido en la cadena recibida como parámetro.
* \param value Cadena que contiene los microsegundos habrá sido obtenida con #asString.
* \return los microsegundos del valor contenido en la cadena recibida como parámetro.
*/
- static Millisecond fromString(const std::string& value) throw(RuntimeException);
+ static Millisecond fromString(const std::string& value) noexcept(false);
private:
type_t a_value;
friend class Second;
friend class Microsecond;
- friend class Millisecond operator / (const Millisecond& left, const Millisecond& right) throw();
- friend class Millisecond operator + (const Millisecond& left, const Millisecond& right) throw();
- friend class Millisecond operator - (const Millisecond& left, const Millisecond& right) throw();
- friend class Millisecond operator / (const Millisecond& left, const int right) throw();
- friend class Millisecond operator / (const Millisecond& left, const unsigned int right) throw();
- friend class Millisecond operator *(const Millisecond& left, const int right) throw();
+ friend class Millisecond operator / (const Millisecond& left, const Millisecond& right) ;
+ friend class Millisecond operator + (const Millisecond& left, const Millisecond& right) ;
+ friend class Millisecond operator - (const Millisecond& left, const Millisecond& right) ;
+ friend class Millisecond operator / (const Millisecond& left, const int right) ;
+ friend class Millisecond operator / (const Millisecond& left, const unsigned int right) ;
+ friend class Millisecond operator *(const Millisecond& left, const int right) ;
};
inline Millisecond operator / (const Millisecond& left, const Millisecond& right)
-throw() {
+{
return Millisecond(left.a_value / right.a_value);
}
inline Millisecond operator + (const Millisecond& left, const Millisecond& right)
-throw() {
+{
return Millisecond(left.a_value + right.a_value);
}
inline Millisecond operator - (const Millisecond& left, const Millisecond& right)
-throw() {
+{
return Millisecond(left.a_value - right.a_value);
}
inline Millisecond operator / (const Millisecond& left, const int right)
-throw() {
+{
return Millisecond(left.a_value / right);
}
inline Millisecond operator / (const Millisecond& left, const unsigned int right)
-throw() {
+{
return Millisecond(left.a_value / right);
}
inline Millisecond operator *(const Millisecond& left, const int right)
-throw() {
+{
return Millisecond(left.a_value * right);
}