- bool operator != (const Status& other) const throw() { return a_value != other.a_value; }
- bool operator != (const Status::_v v) const throw() { return a_value != v ; }
- bool operator == (const Status& other) const throw() { return a_value == other.a_value; }
- bool operator == (const Status::_v v) const throw() { return a_value == v ; }
+ bool operator != (const Status& other) const { return a_value != other.a_value; }
+ bool operator != (const Status::_v v) const { return a_value != v ; }
+ bool operator == (const Status& other) const { return a_value == other.a_value; }
+ bool operator == (const Status::_v v) const { return a_value == v ; }