~AccessPoint() { delete a_path; }
- const INetAddress& getINetAddress() const throw() { return a_inetAddress; }
- const std::string& getPath() const throw() { return *a_path; }
+ const INetAddress& getINetAddress() const { return a_inetAddress; }
+ const std::string& getPath() const { return *a_path; }
- void clear() throw() { a_inetAddress.clear(); delete a_path; a_path = NULL; }
- bool isNull() const throw() { return a_path == NULL && a_inetAddress.isNull(); }
+ void clear() { a_inetAddress.clear(); delete a_path; a_path = NULL; }
+ bool isNull() const { return a_path == NULL && a_inetAddress.isNull(); }
- bool operator == (const AccessPoint&) const throw();
- AccessPoint& operator = (const INetAddress&) throw();
- AccessPoint& operator = (const std::string& path) throw();
- AccessPoint& operator = (const AccessPoint&) throw();
+ bool operator == (const AccessPoint&) const ;
+ AccessPoint& operator = (const INetAddress&) ;
+ AccessPoint& operator = (const std::string& path) ;
+ AccessPoint& operator = (const AccessPoint&) ;
- void asString(std::string& msg) const throw();
+ void asString(std::string& msg) const ;
- void asXML(const char* name, xml::Node* parent) const throw(RuntimeException);
+ void asXML(const char* name, xml::Node* parent) const noexcept(false);
- std::string serialize() const throw();
+ std::string serialize() const ;
- void translate(const Socket&, sockaddr*&, int& len) throw(RuntimeException);
+ void translate(const Socket&, sockaddr*&, int& len) noexcept(false);
private:
const Socket* a_owner;