- const Directory* getParent() const throw() { return a_parent; }
- const filesystem::File* getFilesystemFile() const throw() { return a_filesystemFile; }
- int getINode() const throw() { return a_inode; }
+ const Directory* getParent() const { return a_parent; }
+ const filesystem::File* getFilesystemFile() const { return a_filesystemFile; }
+ int getINode() const { return a_inode; }