void setRequestEndToEnd(EndToEnd ete) throw() { a_requestEndToEnd = ete; }
CommandId getCommandId(bool &isRequest) const throw();
CommandId getCommandId() const throw() { bool dummy; return getCommandId(dummy); }
+ ApplicationId getApplicationId() const throw();
bool fixRequestSequence(HopByHop hbh, EndToEnd ete) throw();
- /** Diameter agents CANNOT modify the end-to-end. True value stands for intermediate agents, false for request originators */
- bool isProxied() const throw() { return a_proxied; }
+ // http://diameter-protocol.blogspot.com.es/2011/05/diameter-message-structure-and-message.html
- /** Diameter agents CANNOT modify the end-to-end. True value stands for intermediate agents, false for request originators */
- void setProxied(bool proxied = true) throw() { a_proxied = proxied; }
+ /**
+ * In general, diameter agents CANNOT modify the end-to-end value during sending the message to the peer.
+ * That 'true' value stands for intermediate agents and also for retransmissions (must keep end-to-end
+ * during 4 minutes even upon reboots). False is used for new request created from end points (originators)
+ * as diameter clients.
+ */
+ bool updateEndToEnd() const throw() { return a_updateEndToEnd; }
+
+ /**
+ * In general, diameter agents CANNOT modify the end-to-end value during sending the message to the peer.
+ * The appropiate behaviour must be configured before sending the message. By default, the diameter::comm
+ * message will sequence the end-to-end increasing the initial value created during session establishment.
+ */
+ void updateEndToEnd(bool update) throw() { a_updateEndToEnd = update; }
// Statistics
a_requestClientSessionKey = ""; // means unknown/unset
a_requestHopByHop = 0;
a_requestEndToEnd = 0;
- a_proxied = false;
+ a_updateEndToEnd = true;
}
std::string a_requestClientSessionKey; // idem for request which was received from servers
HopByHop a_requestHopByHop; // application backup for hop-by-hop in order to restore on answer receive
EndToEnd a_requestEndToEnd; // application backup for end-to-end in order to restore on answer receive
- bool a_proxied; // end-to-end will be kept
+ bool a_updateEndToEnd; // end-to-end will be updated
void send(ClientSession&) const throw(anna::RuntimeException);
void send(ServerSession&) const throw(anna::RuntimeException);