- * decoded ones, or built messages to be encoded). By default, no changes are done through the engine. Multithreaded
- * processes should have a unique codec engine for each managed stack (this selection is disabled by default, then
- * you don't have to worry about), but mono processes with multistack implementation over the same-unique engine,
- * should activate this to have the commonly recommended way to choose the stack: using the Application-Id value.
+ * decoded ones, or built messages to be encoded). By default, on engine construction, no changes are done.
+ * Multithreaded processes should have a unique codec engine for each managed stack (then you don't have to
+ * worry about), but mono processes with multistack implementation over the same-unique engine, should activate
+ * this to have the commonly recommended way to choose the stack: using the Application-Id value.