public:
- static const char* getClassName() throw() { return "anna::diameter::codec::tme::Engine"; }
-
- Engine() : EngineImpl(getClassName()) {;}
+ /**
+ Constructor
+ @param className Logical name for the class.
+ */
+ Engine(const char *className = "anna::diameter::codec::tme::Engine") : EngineImpl(className) {;}
void releaseAvp(anna::diameter::codec::Avp* avp) throw() {
if(avp == NULL) return;