class RemoteConnection {
public:
- Server* getServer() throw() { return a_server; }
+ Server* getServer() { return a_server; }
/**
Conversor de invocacion.
\return La instancia del socket asociado a esta instancia. Si no hay socket asociado lanzara una excepcion.
*/
- ClientSocket* getClientSocket() throw() { return a_clientSocket; }
+ ClientSocket* getClientSocket() { return a_clientSocket; }
- std::string asString() const throw();
- xml::Node* asXML(xml::Node* parent) const throw(RuntimeException);
- static const char* className() throw() { return "anna::comm::RemoteConnection"; }
+ std::string asString() const ;
+ xml::Node* asXML(xml::Node* parent) const noexcept(false);
+ static const char* className() { return "anna::comm::RemoteConnection"; }
private:
Server* a_server;