a_localConnection(NULL)
{;}
- void setup(comm::LocalConnection* localConnection) throw() { a_localConnection = localConnection; }
+ void setup(comm::LocalConnection* localConnection) { a_localConnection = localConnection; }
- comm::ClientSocket* getClientSocket() throw();
+ comm::ClientSocket* getClientSocket() ;
private:
comm::LocalConnection* a_localConnection;
- void initialize() throw(RuntimeException);
- void finalize() throw();
+ void initialize() noexcept(false);
+ void finalize() ;
- std::string asString() const throw();
- xml::Node* asXML(xml::Node*) const throw();
+ std::string asString() const ;
+ xml::Node* asXML(xml::Node*) const ;
};
}